by Collin Brooks (@collinbrooksie)
Augmented reality is a great tool for education, and it is so simple to use. All that is needed is a mobile device and a target for students to scan. For more on the basics of augmented reality see Creating Augmented Reality Fitness Task Cards, Using Augmented Reality to Increase Physical Activity Outside of School, and Augmented Reality: Building Resources and Student Independence in Physical Education. The latest way I’m using augmented reality within my class is as a tool to assess students’ cognitive understanding of learning outcomes.
As I dive deeper into the world of augmented reality I am recognizing more opportunities for creating engaging activities in physical education as well as making targets that classroom teachers can use for physical activity within their class. I am continuing to use the program DAQRI, which allows you to create and share your own targets, to integrate augmented reality into physical education. As a review, a target is an item that is scanned to make visible an overlay which appears on top of the target object. DAQRI gives you the ability to create multiple overlays using the same target by utilizing the… Read More