Creating Augmented Reality Fitness Task Cards

Last week I blogged about augmented reality. I briefly discussed some of the possibilities with AR and showed a video demonstration I created about how to place a URL within a target that linked to a Google Form. This is just the tip of the iceberg when it comes to the capabilities of AR. There are endless ways this technology can be used in a Physical Education class and to help increase physical activity outside of school. As I discover applicable uses for AR I would like to share them with you…. Read More

Using Augmented Reality to Increase Physical Activity Outside of School

Augmented reality, or AR, opens the door for various possibilities in a Physical Education/physical activity setting. Augmented reality works similar to a QR code, but instead of a QR code you have a target. A target can be a picture or even a real-life object. Once the target is activated it can overlay an object onto your screen, take you to an URL and much more. A great example of how the overlay works is Anatomy 4D. To see how the URL feature works, watch the following video, which briefly demonstrates one… Read More

Balancing Instructional Time with Practice Time: the story of Volleyball Bingo

@adamphowell #pechat can you give a volleyball example of differentiated small group inst? Do you pick your groupings based on needs? — Mrs Neal (@MrsNeal0) July 1, 2014 Last night while moderating the last session of #pechat, this anecdotal part of the discussion sparked a reflection from earlier in the school year. To give context, last nights #pechat focused on the balance between effective use of instructional time (IT) and practice time (PT). Much of what was discussed centered on things such as: effective planning, limiting teacher talk, purposeful practice vs. physical activity, questioning, and… Read More