#PhysEdSummit TGfU Presentations – Retro Badge

Here will be the listing of all TGfU presentations that have been presented on during a #PhysEdSummit. Please enjoy the learning experience and remember if you watch three different TGfU sessions, then you will earn a #TGfU retro badge for the 2017 #PhysEdSummit!

#PhysEdSummit 1.0 with Mel Hamada

Teaching Games for Understanding
Session Description:  The benefits of using Teaching Games for Understanding (TGfU) in PE classes and what change this brings for teachers and students and the ways in which teachers have to change the way they teach from traditional learning in PE.  The addition of questions (how we ask questions to our students, types of questions and when we ask them) and looking for learning in the classroom through Visible Thinking Routines (VTR) has the power to really see what your students are thinking and how they view the conceptual learning in PE.  VTRs are for every classroom (not just PE) but they can really have powerful affects on the learning in PE and for team discussions – a great tool to add to your repertoire

#PhysEdSummit 2.0 with David Moore

Teaching Games for Understanding Part 2

Session Description: My session will look at using TGFU/game sense approach as a way of teaching concepts as opposed to a skill based program. I will look at how sports can be taught through TGFU and how we can assess students on using a concept in games/sports. I will also touch on how the concepts/games can be transferred through different sports/contexts.

#PhysEdSummit 3.0 with Adam Metcalf

Maximize Student Engagement: TGfU/Sport Ed Hybrid Units

Session Description: This session will showcase some simple and effective strategies to incorporate TGfU (Teaching Games for Understanding) and Sport Ed concepts to enhance student engagement, creativity, and teamwork skills. These strategies can be applied to several different types of sport/activity units from late elementary to high school.

#PhysEdSummit 4.0 with Kelly Ann Perry

Part One: An Overview of the TGfU Model–Putting the Why Before the How

Session Description: This session will provide an overview of how the Teaching Games for Understanding (TGfU) model can be applied to practice with a focus on the four guiding pedagogical principles

#PhysEdSummit 4.0 with David Gutiérrez Díaz del Campo and Kelly Ann Parry

Part Two: Game Modification for Learning Tactical Concepts in Invasion Games

Session Description: This session will provide practitioners with ideas on how to develop the four pedagogical principles of TGfU. In particular, the session will focus on how to set up the learning environment and designing games using these pedagogical principles to “get a good game going.” This session will develop ideas from Part One: An Overview of the TGfU Model, and provide a link to Part Four: Developing Questioning When Teaching Using TGfU.

#PhysEdSummit 4.0 with Heidi Bohler and Dr. Stephen Harvey

Part Three: Game Modification for Learning Tactical Concepts in Net/Wall Games

Session Description: This session will provide practitioners with ideas on how to develop the four pedagogical principles of TGfU. In particular, the session will focus on how to set up the learning environment and designing games using these pedagogical principles to “get a good game going.” This session will develop ideas from Part One: An Overview of the TGfU Model, and provide a link to Part Four: Developing Questioning When Teaching Using TGfU.

#PhysEdSummit 4.0 with Adam Metcalf

Sport Education/TGfU Hybrid Units

Session Description: Maximize student engagement, tactical understanding, and motivation using Sport Education and TGfU instructional models.  This presentation will give you some practical solutions and resources to create a sustainable system of these two student-centered instructional models for your Physical Education program.  While an “event driven” Sport Ed unit can be exciting and memorable, an overcomplicated unit can result in an enormous amount of planning and management; often leading to teacher burnout and a decrease in student engagement. Adapting TFfU tactics with a simplified Sport Ed framework can help to provide dynamic units that can be repeated without being overcomplicated.

#PhysEdSummit with Dr. Steven Harvey

Part Four: Developing Questioning When Teaching Using TGfU

Session Description: Despite the development of a wide body of literature suggesting the efficacy of TGfU to teaching and learning, a range of challenges face teachers and coaches taking up TGfU. Light (2013) suggests that one of the most significant challenges is the effective use of productive and generative questioning. This presentation will offer insight into how practitioners can operationalize the use of questioning through the provision of theoretically grounded practical examples that will assist practitioners in their implementation of TGfU.

2016 #PhysEdSummit with Joanna Sheppard

Teaching Games for Understanding: With a Little More Feeling

Session Description: Are you interested in using different teaching methods within your physical education classes? By the end of this workshop, elementary teachers will gain an understanding of how to implement the Teaching Games for Understanding Curriculum model within their classes with specific focus on the cognitive and affective domains of our students through effective open ended questioning. Specific game play examples will be used and discussed.

#PhysEdSummit Health Education Sessions – Retro Badge

Here will be the listing of all health education presentations that have been presented on during a #PhysEdSummit. Please enjoy the learning experience and remember if you watch three different health education sessions, then you will earn a #HeathEd retro badge for the 2017 #PhysEdSummit!

#PhysEdSummit 3.0 with Amy Lauren Smith

Oh, Puberty–There’s Still Not an App for That

Session Description: Online health searches have become the third most popular activity on the web. What does that mean for our students as they’re trying to navigate the often-confusing world of puberty? During this session, participants will receive resources and a unit plan designed to help equip students with the tools needed to search for information safely and effectively, as well as tips for opening up face-to-face communication.

#PhysEdSummit 3.0 with Andy Horne and Andy Milne

Tools2Engage in the Health Classroom

Session Description: Andy and Andy will share their use of interactive technology, innovative assessments, and active use of social media that allow students to develop an understanding of health enhancing behaviors. They will share a range of instructional methods and strategies they have used to engage students, as well as develop health literacy and advocacy for health behaviors within the community. Finally, a live performance of one of Mr. H’s Scholarly Raps will demonstrate how engaging content captures the imagination of students, encouraging them to share their health messages with others. Viewers will experience a wealth of easily adaptable tools to implement in their own classrooms.

2016 #PhysEdSummit with Claudia Brown

First Day, Last Day, and a Little in the Middle

Session Description: On day one, Claudia’s health students apply for “jobs” in the classroom, engage in her “high five” program, and learn how to earn “health money.” During the course of teaching skills-based health education, students perform their jobs whenever required in class. They are “paid” monthly by class bankers and keep records of their savings. At the end of the semester, those students who have earned a “high five” are invited on a healthy risk-taking field trip, and all students participate in a class-wide auction to spend their “health money.” This method of operation has worked for Claudia for the past several years and is fun, engaging, and full of possibility!

2016 #PhysEdSummit with Gary Lemke

HBOs: The Holy Grail of Health Education?

Session Description: Can health be a cool course? Consider this: no other subject in school covers more about what occupies student brain energy – their thoughts, feelings, concerns, troubles, relationships, and challenges. What if health education centered around Healthy Behavior Outcomes (HBOs) instead of drugs, sex, and sushi rolls (nutrition)? This session features case studies from three high schools that flipped from an information-centered to a student-centered approach. A peer-driven (yet teacher facilitated) environment allows students to develop decision-making skills that lead to better healthy behavior outcomes. Here’s your chance to make it all about them.

2016 #PhysEdSummit with Amy Prior

Assessment: None of the Above

Session Description: The mere mention of the word “assessment” can incite fear, rolling eyes, groaning, and tension to students and teachers. Would you like your students to be more successful on their assessments? Come to this session to learn “out of the box” ways to assess students that measure student achievement in a low stress environment and give you more options than choosing A, B, C, or D.

2016 #PhysEdSummit with Mary McCarley

Fun, Engaging, and Innovative Strategies in Health Education

Session Description: Want to have more fun, engage, and challenge your students in health education? Join Mary McCarley, South District Teacher of the Year for Health Education, as she presents engaging and innovative, standard-based strategies and activities that are proven to be effective in the classroom. Participants will leave with many new ideas for their health toolbox.

2016 #PhysEdSummit with Amy Lauren Smith

PBL with a Focus on Health and Wellness

Session Description: The health concerns of our students have shifted dramatically over the last twenty years, and the past model of textbooks and content driven units is no longer relevant. A skills-based approach with a focus on inquiry can help prepare students for the wide variety of health challenges they might face. In this workshop, teachers will be provided with a toolbox of ready to go projects to implement in health class, PE, or as a cross-curricular unit. For more detail and a list of content strands covered, check out: Choices Magazine “12 Grab-and-Go Health Project Ideas”.

#PhysEdSummit Standards Based Instruction / Assessment – Retro Badges

Here will be the listing of all standards based instruction / assessment presentations that have been presented on during a #PhysEdSummit. Please enjoy the learning experience and remember if you watch three different standards based instruction / assessment sessions, then you will earn an #Assessment retro badge for the 2017 #PhysEdSummit!

#PhysEdSummit 1.0 with Rich Wiles

Standards Based Grading

Session Description:  This session will focus on different types of assessments used in the physical education classroom and new trends in our field. The digital presentation will focus on assessment designs using video analysis, smart interactive notebooks, Google tools for educators and simple grading assessments that are quick and functional. It will also teach pre service and fellow educators about the importance of good classroom design to foster quality formative and summation assessments. Teachers need quality tools for developing physically literate students and week need to provide for the community. Assessments must be used to foster student growth and explain why physical education is important.

#PhysEdSummit 2.0 with Rich Wiles

Standards Based Grading – Part 2

Session Description:  This session will discuss how assessments are used in Standards Based Grading.  Assessments take on many forms, and throughout our time we will explore the how, why, and when assessments are used within the Physical Education curriculum.

#PhysEdSummit 3.0 with Sarah Gietschier-Hartman and Andy Hair

Outcomes-Based Instruction in #PhysEd

Session Description: How do we determine which outcomes are essential for our students to learn? How do we design units to teach our students the knowledge and skills they need in order to be successful? How can we collaborate with other physical educators to align our expectations and assessments? Andy and Sarah will answer these questions, while discussing the similarities and differences between their curricular documents. This session is intended to shift the way many physical educators currently think teaching should look like, and refocuses it to the way we think it should appear.

#PhysEdSummit 3.0 with Penny Kroening

Plickers, Kahoot, and Sportfolios, Oh My!–Engaging Students for Authentic Learning!

Plickers, Kahoot, and Sportfolios are three creative formative assessment technology tools that Physical Educators can utilize to gauge student progress, guide educator planning and develop self-directed, authentic learning in PE. Other tools such as Explain Everything and Google Forms will also be briefly highlighted throughout the presentation. Plickers and Kahoot serve as quick check, formative assessments that can be done in a small group or whole class setting. These assessments provide valuable insights to educators on student understanding and learning acquisition, and can help guide future PE lessons and curriculum planning. In this session, the three presenters will explain how Plickers work, demonstrate a quick example of how to scan the Plickers in a classroom setting, and give simple organizational tips to help implement them. We will also share a live Kahoot experience to help#PhysEdSummit 3.0 participants understand how to use it with their students and how to easily get it set up for your teaching environment. Sportfolios are an amazing, rich authentic learning tool that PE teachers can use with their students to capture and record students’ skill development and growth In PE. Book Creator is one app that will be shared to highlight how students can develop, organize, and analyze a PE profile of their physical education journey. Sportfolios can be used to help students self-assess and monitor their individual progress and motivate student learning, and are a great resource that can be shared with parents!

#PhysEdSummit 3.0 with Bernie Holland

Teaching Less and Learning More: Effective Planning for Assessment and Evaluation

Session Description: Does your health and physical education (HPE) program articulate the critical knowledge, concepts and skills you want your students to develop in a sequential scope and sequence? Careful planning within the limitations of your setting will result in a more clearly defined program, making the task of assessment and evaluation less stressful. How do you cover the breadth and depth of the HPE curriculum in the time allotted to HPE? This presentation will challenge you to think about planning student outcomes from the perspective that we cannot be all things to everyone and expect to be effective, and that we often overestimate the content that can be learned. Examples linked to the Australian Curriculum will be used to highlight the premise that teaching less can allow your students to learn more! Concepts applied to these examples can be generalized to your HPE curriculum.

2016 #PhysEdSummit with Adam Llevo and Mel Hamada

Putting the Feed-Back Into Feedback

Session Description: Join Adam and Mel as they discuss a myriad of different ways you can change up the way in which you offer feedback to your students. You might like to try something with video/voice or screen sharing or you could use your iDevice. You can use Google or other apps to automate your process, as well. Something for the newbie Tech or know-it-all user.

2016 #PhysEdSummit with Lynne Gilbert and Dee Castelvecchi

Connecting Assessment to the Four Domains of Physical Education

Session Description: This session will examine various methods of assessment necessary to connect with the whole child. We will explain how assessment is used in each of the four domains of physical education. We will share samples and explain the process to create your own meaningful assessments to guide your instruction and your students’ learning. Technology will be incorporated into assessment strategies to engage students in self-reflective learning.

2016 #PhysEdSummit with Kari Bullis

Keepin’ It Reel! A Standards-Based Approach to Fishing

Session Description: Ever wonder how other physical education teachers plan their teaching units or how you can take high school outcomes and turn them into a quality, standards-based unit? Through the use of backwards design, Kari will show you how she plans and structures a standards-based, secondary physical education unit. During this session, you will also learn: how to teach all things fishing through the use of active, learning games and activities, how to incorporate technology into your lessons, and how to meaningfully assess your students’ abilities.

2016 #PhysEdSummit with Jace Ferguson

Assessment Fixes in PE

Session Description: Assessment in PE has always been difficult. How can we assess student learning that is clear, constant, and specific, and provide students with proper feedback to improve learning? Sounds like a dream…Let’s make this a reality!

2016 #PhysEdSummit with  Stephen Harvey

Assessment in Game-Centered Approaches

Session Description: This session builds on previous #PhysEdSummit presentations that have focused on game-centered approaches to focus on assessment. It will introduce both formative and summative assessments that can be used when teachers use a game-centered approach and provide teachers with much needed information on how to assess student learning in game-centered approaches.